A clear weekly target
Meet the next Boss, read the stakes, then get back to moving in the real world.
Co-op fitness RPG for friends
Walk and train all week. Your Apple Health activity becomes damage against a Boss you share with friends. Miss your Daily Goal and the Boss can recover—with your name in History.
Current appTwelve fantasy Bosses, one per week
One weekly boss
Your real friends
Every miss has a name
No ads. No pay-to-win.
The weekly Encounter
You do not grind inside the app. Move in the real world, then return to see what the Party did with it.
Walks, runs, lifts, rides, and any workout logged to Apple Health build daily effort.
Your effort becomes damage. If everyone reaches their Daily Goal, the Party earns a Team Bonus.
Fall short and your damage still counts—but the Boss can recover, and History names who missed.
Every Boss Result advances to the next Encounter. Defeating the Boss also raises the difficulty.
The social pressure engine
No public leaderboard. No strangers. Just the people who already know whether you went for that walk.
The Party deals 412 damage.
Team Bonus ×1.25.
The Boss recovers 40 health —
Mike missed today's Daily Goal.
The world plays it straight. Your friends can handle the commentary.
The fight in your pocket
Swole & Shield is built for a short daily check—not another screen that asks you to exercise your thumbs.
A season worth finishing
A Season is twelve distinct Boss fights, each with its own art, challenge, and place on the Party's shared track.
Meet the next Boss, read the stakes, then get back to moving in the real world.
Choose a Tactic and coordinate an optional Party Strategy with friends.
Follow twelve Encounters on the Season Track and revisit each Boss Result in History.
Built around Apple Health
iPhone steps work. Any workout written to Apple Health can contribute, including lifting, running, cycling, and classes.
Effort is normalized to your own usual activity and capped daily, so consistency matters more than raw athletic output.
Health access is read-only. Your Health data is used for game features—not advertising, tracking, or marketing.
Field notes
Swole & Shield is a co-op fitness RPG for iPhone. You and a private group of friends turn real activity from Apple Health into damage against one shared weekly boss.
Steps and workouts from Apple Health build daily effort against your own usual activity. In final Results, that effort becomes Boss damage alongside your Tactic and the Party Strategy.
A Party is a private, invite-only group of up to 10 friends. Each Party has its own weekly Boss, Season Track, Strategy, and Hero Levels.
No. Your iPhone's Apple Health data is enough. Watch owners may get better automatic workout logging, but no scoring advantage.
Technically, yes. The real game is the Party: small friend groups coordinating against one weekly Boss.
Set Time Away in Settings. Covered misses will not help the Boss recover while you are away.
No. Swole & Shield has no ads and no way to buy combat power. Purchases cannot change effort, damage, Boss recovery, stats, or rewards.
App Store release pending
Free for iPhone. No ads. No strangers. No pay-to-win.